مساء الخيييير ع الجميع
ياليت أحد يحللي المشكله ذي لما أسوي run للبرنامج يقولي لايمكن تنفيذ البرنامج الله يخليكم عندي واجب وكتبت الكود مارضي يتنفذ؟؟؟؟؟؟؟؟
#include<stdlib.h>
#define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES);
glVertex2f((x1),(y1));
glVertex2f((x2),(y2));
glEnd();
void init(void)
{
glClearColor(0.5,0.5,0.5,0.5);
glShadeModel(GL_FLAT);
}
void display(void)
{
int i;
glClear (GL_COLOR_BUFFER_BIT);
glColor3f(0.99,0.5,8.34);
glEnable(GL_LINE_STIPPLE);
glLineStipple(1,0xFF0FF);
drawOneLine(30.0,100.0,350.0,100.0);
glColor3f(0.4,0.0,0.0);
glLineWidth(5.0);
glLineStipple(1,0x001001);
drawOneLine(350.0,100.0,350,350.0);
///////////////////////////
glColor3f(0.99,0.5,8.34);
glEnable(GL_LINE_STIPPLE);
glLineWidth(5.0);
glLineStipple(1,0x00F101);
drawOneLine(50.0,125.0,80.0,300.0);
glColor3f(1.6,1.0,1.0);
glLineWidth(2.0);
glLineStipple(1,0x011011011);
drawOneLine(80.0,300.0,110.0,125.0);
glColor3f(1.99,1.5,8.34);
glLineWidth(2.0);
glLineStipple(1,0x01010);
drawOneLine(60.0,150.5,100.0,150.0);
////////////////////////////////////////
glColor3f(0.99,0.5,8.34);
glLineWidth(5.0);
glLineStipple(1,0x00F101);
drawOneLine(125.0,130.0,170.0,220.0);
glLineWidth(2.0);
glColor3f(1.6,1.0,1.0);
glLineStipple(1,0x011011011);
drawOneLine(170.0,220,210.0,130.0);
glLineWidth(1.0);
///////////////////////////////////////
glColor3f(0.99,0.5,8.34);
glLineWidth(5.0);
glLineStipple(1,0x00F101);
drawOneLine(220.0,130.0,250.0,200.0);
glColor3f(1.6,1.0,1.0);
glLineWidth(2.0);
glLineStipple(1,0x011011011);
drawOneLine(250.0,200.0,300.0,130.0);
glLineStipple(1,0x01010);
drawOneLine(220.0,130.0,300.0,130.0);
glFlush();
}
void reshape(int w,int h)
{
glViewport(0,0,(GLsizei) w,(GLsizei)h);
glMatrixMode (GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0,(GLdouble) w,0.0,(GLdouble)h);
}
void keyboard(unsigned char key,int x, int y)
{
{
switch (key)
case 27;
exit(0);
break;
}
}
int main (int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
glutInitWindowSize(400,400);
glutInitWindoPosition(100,100);
glutCreatWindow(argv[0]);
int();
glutDisplayFunc(display);
glutReshapeFunc(keyboard);
glutMainLoop();
return 0;
}
#include<GL/glut.h>
