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      السلام عليكم ورحمة الله وبركاته  عزيزي العضو الجديد :  حاليا رسالة الإيميل لتأكيد صحة إيميلكم تذهب للبريد العشوائي ( جاري حل المشكلة )  فإذا لم تجد رسالة التحقق من إيميلكم في صندوق الوارد لديكم إتجه للبريد العشوائي ( JUNK)  وقم بتفعيل إشتراككم من هناك   

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  1. The Ruby Object Model and Metaprogramming

    The Ruby Object Model and Metaprogramming screencast English | MOV | Audio: aac 44100Hz 64 b/s | Video: qtrle 207kb/s 3000.00 fps® | 550Mb Genre: eLearning Episode 1: Objects and Classes (29 minutes) Just what is a Ruby object, and how can Ruby move you away from class-oriented development and back to object-oriented development? Learn about: the internals of objects, how classes really aren’t anything special, what self does, and the two ways it can get changed the method call mantra: “one to the right, then up,” singleton methods and ghost classes, why class methods don’t exist, how classes get their names, how the concept of the current class interacts with def Episode 2: Sharing Behavior (39 minutes) One of the primary goals of good design is to put the right behavior in the right place without duplication. We’ll see three ways Ruby excels at this: Using prototype-based programming, where you can create hierarchies of objects with controlled sharing of both state and behavior, and without a class definition in sight. using inheritance (but you can only watch this section after you’ve watched the included Public Safety announcement on why inheritance is normally a bad idea). We’ll also look at what happens when you do class object (and why it’s nothing whatsoever to do with inheritance). using modules and mixins, the sweet spot of Ruby programming. How to using include and extend, and how to create modules that mix in both instance and class methods. Episodes 1 and 2 are the foundation for the rest of the screencast. Episode 3: Dynamic Code (31 minutes) Metaprogramming is sometimes defined as “writing code that writes code.” Here we’ll see just how to do that in Ruby. Blocks and the two kinds of block-objects How bindings capture execution context How blocks can act as closures, and why that’s vital to metaprogramming Writing methods that define other methods using nested defs Using define_method Writing your own accessor methods Episode 4: instance_eval and class_eval (29 minutes) Two of the workhorse methods of metaprogramming are instance_eval and class_eval. They allow you to execute chunks of code dynamically. Here we’ll see how to use them. How instance_eval and class_eval differ When to use one versus the other Breaking down barriers Creating methods on the fly, but without using closures Defining stuff in classes given a class object Writing DSLs in a block structure Episode 5: Nine Examples of Metaprogramming (36 minutes) Here’s where all the theory and practice comes together! We’ll take a simple problem and find nine different ways of attacking it using metaprogramming techniques. Adding behavior directly inside the class Using subclassing to add behavior Subclassing with a generator using Class.new Using a ghost class Ghost class with a generator using class_eval Rewrite the method with alias_method Rewrite using a module Rewrite using bind Writing a DSL in a block Episode 6: Some Hook Methods (35 minutes) Ruby hook methods are a way for your application to hook itself into the execution of the Ruby interpreter. Using hook methods is crucial for some kinds of metaprogramming, and they can make your code more flexible. In this episode, we’ll see how to use two powerful hook methods: inherited and const_missing. Overriding hook methods to intercept and deal with certain Ruby interpreter events during the lifetime of your application Decoupling code using inherited to keep track of subclasses Implementing enumerated types with const_missing Using const_missing to autoload classes based on the names of files Applying const_missing in both global and localized situations How to chain an overridden hook method to its original hook method Using const_set to define constants Two practical uses for hook methods Episode 7: More Hook Methods (53 minutes) We’ll pick up where we left off in the last episode by looking at two more Ruby hook methods: included and method_added. But we’ll also take it a step further. We’ll use these hook methods to develop a metaprogramming library that traces the execution of a Ruby program. Along the way we’ll see all the various subtle (and important!) things you need to think about when you’re trying to write a general-purpose metaprogramming library. Using included to intercept when a module is included in a class, and use it to set up another hook method in a different context Using method_added to track when a new method is defined on a class, and trace the method’s execution Refactoring the tracing to support blocks Using method objects to bypass naming issues Adding tracing to methods that have already been added Suppressing tracing for certain methods Using Thread.current to define thread-local variables Differences between Ruby 1.8 and 1.9 Practical examples (and corner cases) of metaprogramming Download Filesonic http://www.filesonic.com/file/1058498511/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part1.rar http://www.filesonic.com/file/1058504731/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part2.rar http://www.filesonic.com/file/1058504771/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part3.rar http://www.filesonic.com/file/1058507721/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part4.rar http://www.filesonic.com/file/1058507741/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part5.rar http://www.filesonic.com/file/1058510111/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part6.rar Download Wupload http://www.wupload.com/file/2157301/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part1.rar http://www.wupload.com/file/2157349/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part2.rar http://www.wupload.com/file/2157356/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part3.rar http://www.wupload.com/file/2157425/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part4.rar http://www.wupload.com/file/2157431/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part5.rar http://www.wupload.com/file/2157436/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part6.rar Download Uploadstation http://www.uploadstation.com/file/GCU2ZwW/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part1.rar http://www.uploadstation.com/file/p2n5Gk7/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part2.rar http://www.uploadstation.com/file/kqCtmwz/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part3.rar http://www.uploadstation.com/file/7pDDzzS/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part4.rar http://www.uploadstation.com/file/V3X9Xtv/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part5.rar http://www.uploadstation.com/file/ZF59NtJ/Pragmatic.Screencasts.Ruby.Object.Model.and.Metaprogramming.part6.rar
  2. JavaScript 24-Hour Trainer (DVD) By Jeremy McPeak

    اسف بسبب العجلة اتمنى من المشرفين نقل الموضوع وحذف الردود التي تدعو نقل الموضوع لكي يكون كأنه جديد
  3. JavaScript 24-Hour Trainer (DVD) By Jeremy McPeak Publisher: W.r.o.x 2010 | MOV | 800 x 600 | AVC 234Kbps | AAC 64.0Kbps Pages | ISBN: 0470647833 | ISO | 532 MB On the DVD Don't just learn—do! The lessons within the book are each accompanied by an instructional demonstration on the DVD—over 4 hours of video tutorials! You'll learn to: Add JavaScript to a web page Create JavaScript animations Execute code based on conditions Repeat code with loops Use object oriented programming with JavaScript Access and alter styles Dynamically create new HTML elements Navigate the document object model Enable drag and drop in the browser Handle errors and debug with Firebug Lesson Titles Lesson 1: Adding JavaScript to a Web Page Lesson 2: Variables and JavaScript Syntax Lesson 3: Functions Lesson 4: Making Decisions Lesson 5: Loops Lesson 6: Scope Lesson 7: Objects and Built-In Types Lesson 8: Custom Objects Lesson 9: Prototypes and Inheritance (The Function Object) Lesson 10: The window Object Lesson 11: Scripting Windows Lesson 12: Scripting Frames Lesson 13: The Document Object Model Lesson 14: Adding HTML with JavaScript Lesson 15: Modifying Element Style Lesson 17: Assigning Event Handlers with HTML Attributes Lesson 18: Using Early DOM Event Handlers Lesson 19: Using Standard DOM and IE Event Handlers Lesson 20: Writing Cross-Browser Event Handlers Lesson 21: The Standard Event Object Lesson 22: Internet Explorer's Event Object Lesson 23: Writing Cross-Browser Event Code Lesson 24: Dragging and Dropping Lesson 25: Timers and Animating Elements Lesson 26: Forms & A Primer Lesson 27: Scripting Buttons Lesson 28: Scripting Text Elements Lesson 29: Scripting Selection Boxes Lesson 30: Scripting Checkboxes and Radio Buttons Lesson 31: An Introduction to Ajax Lesson 32: Using XMLHttpRequest Objects Lesson 33: Making Ajax Requests Using GET Lesson 34: Making Ajax Requests Using POST Lesson 35: JSON Lesson 36: Common Coding Mistakes Lesson 37: Handling Errors Lesson 38: Debugging With Firebug Lesson 40: Separating JavaScript and HTML Lesson 42: Avoiding Global Scope Lesson 43: Optimizing Your Code Download: http://www.filesonic.com/file/267569444/Wiley_-_JavaScript_24-Hour_Trainer_DVD.part1.rar http://www.filesonic.com/file/267454734/Wiley_-_JavaScript_24-Hour_Trainer_DVD.part2.rar http://www.filesonic.com/file/268211904/Wiley_-_JavaScript_24-Hour_Trainer_DVD.part3.rar http://depositfiles.com/files/exkatgrh1 http://depositfiles.com/files/ty0ycosa3 http://depositfiles.com/files/vcnqyfpm0 http://www.unibytes.com/yAJ_xi1V-NMB http://www.unibytes.com/IeMROkbQcjYB http://www.unibytes.com/WNvWd9dvl1cB